Five Nights at Feathers 3

“Accidents happen.”

-Tagline for the third game

Five Nights at Feathers 3, abbeviated to FNAFE3, is the 3rd installment in the Five Nights at Feathers Franchise and yes, chronologically the third game in the series. While this game is point and click, like the others, it has elements of free-roam. It also is possibly the most lore-revealing game in the series.

Description
You were hired to work in a shady facility for Feathers Entertainment. You are monitoring the stuffed-animatronics for any bugs/installment errors in their system. But you hear a noise. What was it? It couldn’t be them.....couldn’t it? In the third installment in the Five Nights at Feathers series, you must once defend yourself against Feathers, Bunny, Super Lion, and even worse things that lurk in the shadows. Will you survive five more nights in the dark?

History

 * On September 20th, RedMinecrafter teased two new bird animatronics next to each other. This became the header
 * On September 29th, the first teaser was updated. The text read, “A terrible accident,” and it shows Double Feathers and Dual Bunny next to each other
 * On October 6th, another teaser was uploaded. The teaser read, “Still Broken,” and showed the two withered animatronics, excluding Withered Bunny
 * On October 14th, the third teaser was updated. This teaser showed the text, “ERROR,” and showed Silver Dillo’s face
 * On October 19th, the final teaser was uploaded. This teaser said, “The True Terror”, and brightening it reveals Cardi in the background
 * On October 23rd, a one night demo was released
 * On October 26th, the game was released

Animatronics

 * Cardi
 * Double Feathers
 * Dual Bunny
 * Withered Super Lion
 * Withered Piegegeegus
 * Silver Dillo

Gameplay
The Player once again lands in a office. They are able to check the cameras, but threats loom from three areas that enter into the office. The left door must be shut when a stuffed-animatronic is there. The left door must also be shut, but it can only be shut if no breathing is heard. When a animatronic breathes, the player must wait until it stops, then close the door. Cardi has different mechanics. He starts in the Storage Room and travels through the vents. The player must send audio lures in rooms to keep Cardi away from the office.

Occasionally, the Power Room’s power will be broken, and the player must travel to the room to fix it without running into an animatronic. They can also repair the Storage Room’s power from the cam when it runs out.