Dual Bunny

“Not just one, but two threats that you must face. Hahahaha!”

-Dual Bunny after jumpscaring the player

Dual Bunny is a antagonist in Five Nights at Feathers 3.

Appearance
Dual Bunny appears to be the classic Bunny combined with the scrapped character Toy Bunny. He has a strange blue substance holding him together, and classic bunny appears to exhibit the same appearance as the original Bunny.

Behavior
Dual Bunny begins moving on Night 3. He starts in the Storage Room, then can ethier travel to the Power Room, then to the Office Corner, and then enter from the right door, or travel to the Restrooms, and then to the Vent Cam, before entering the left door. Failing to stop Dual Bunny at the corresponding doors will result in a jumpscare.

Trivia

 * Dual Bunny likes to stay in the dark a lot, so make sure to look around to try to spot him
 * He is one of the most active animatronics, even through he begins on Night 3
 * Dual Bunny is the first (and only) stuffed-animatronic to be modeled (partly) after a scrapped character